![]() However, in Halo 4, this was removed and replaced with the Flood game mode. I remember back in the old custom games days, a lot of games used a modified infection playlist to give two different teams completely different player traits and spawns, which almost always added to the value of the game. The detail and flexibility in creating custom game modes in the menus It seems like Halo 3 and Reach custom games worked so well due to:Ģ. It’s been a while, so I don’t remember all of options in Halo 4 custom games.
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